Remove Devil #666

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opened 2010-11-10 22:36:26 +00:00 by Ykkrosh · 2 comments

We use DevIL only for loading images for the Colour Tester tool. It would be nice to simplify our dependencies by getting rid of it. Maybe just delete the Colour Tester entirely, or merge it into the scenario editor (similar to the actor viewer) and use the game engine to load the textures instead.

We use DevIL only for loading images for the Colour Tester tool. It would be nice to simplify our dependencies by getting rid of it. Maybe just delete the Colour Tester entirely, or merge it into the scenario editor (similar to the actor viewer) and use the game engine to load the textures instead.
Ykkrosh added the
Theme
Atlas editor
Priority
4: Nice To Have
Type
Task
labels 2010-11-10 22:36:26 +00:00
Ykkrosh added this to the Backlog milestone 2010-11-10 22:36:26 +00:00

I gotta hand it to you, this was clever.

I gotta hand it to you, this was clever.

(In [9989]) Removes Devil. Fixes #666.
Adds no_delayload to OpenAL, which has been causing startup problems.

(In [9989]) Removes Devil. Fixes #666. Adds no_delayload to OpenAL, which has been causing startup problems.
historic_bruno added the
Closed
Fixed
label 2011-08-10 23:15:41 +00:00
k776 modified the milestone from Backlog to Alpha 7 2011-08-10 23:58:53 +00:00
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Reference: wfg/0ad#666
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